-- -- Dim or brighten a sprite -- Ken Loge - http://diginoodles.com -- property pBlendVal -- sprite's dim blend value on getBehaviorDescription me return "Dims the opacity of a sprite to a selectable level." end on getPropertyDescriptionList me list = [:] addProp list, #pBlendVal, [#comment: "On rollover, set the blend of the sprite to:", #format: #integer, #default: 50, #range: [#min: 0, #max: 100]] return list end -- dim the sprite on mouseEnter me sprite(me.spriteNum).blend = pBlendVal end -- bring the sprite to full opacity on mouseLeave me sprite(me.spriteNum).blend = 100 end